V0.6.4


This update is just adjustments and bug fixes.

----- V0.6.4 CHANGELOG -----

- Fixed Bandwagon not being listed in the object menu in Build mode

- Fixed the invincibility effect from the Chocolate item interfering with the Chocolate's health decrease effect

- Attempted to fix Build mode soft locking when saving or loading a map from an abnormal path

- Attempted to fix the length of Bandwagon's minigame sometimes incorrectly varying

- Multiple Shades can no longer push the player at the same time, which would result in the player sporadically teleporting between each Shade that had been pushing the player

- Multiple Cleartils now all use the same timer for harsh punishment, starting from the first Cleartil spawned

- Multiple Urks now all use the same timer for triggering a chase

- Multiple Urks no longer cause the alert GUI to flicker

- Multiple Afterimages no longer cause the game's ambience system and the fog/darkness to break or act abnormally

- The player can no longer enter multiple isolation times at the same time if there are multiple AESs

- Attempted to fix the color effects from The Servant / Vultus Dei rapidly flickering if multiple Servants / Vultus Deis were present

- Bandwagon's minigame can no longer be triggered on top of other minigames

- Revamped the credits menu

- Added Identity V to the credits menu

- Fixed Spelling Bee saying the wrong voicelines when he gives up on the player during his minigame

Get Cleartil Boarding School

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