V0.6.4
This update is just adjustments and bug fixes.
----- V0.6.4 CHANGELOG -----
- Fixed Bandwagon not being listed in the object menu in Build mode
- Fixed the invincibility effect from the Chocolate item interfering with the Chocolate's health decrease effect
- Attempted to fix Build mode soft locking when saving or loading a map from an abnormal path
- Attempted to fix the length of Bandwagon's minigame sometimes incorrectly varying
- Multiple Shades can no longer push the player at the same time, which would result in the player sporadically teleporting between each Shade that had been pushing the player
- Multiple Cleartils now all use the same timer for harsh punishment, starting from the first Cleartil spawned
- Multiple Urks now all use the same timer for triggering a chase
- Multiple Urks no longer cause the alert GUI to flicker
- Multiple Afterimages no longer cause the game's ambience system and the fog/darkness to break or act abnormally
- The player can no longer enter multiple isolation times at the same time if there are multiple AESs
- Attempted to fix the color effects from The Servant / Vultus Dei rapidly flickering if multiple Servants / Vultus Deis were present
- Bandwagon's minigame can no longer be triggered on top of other minigames
- Revamped the credits menu
- Added Identity V to the credits menu
- Fixed Spelling Bee saying the wrong voicelines when he gives up on the player during his minigame
Get Cleartil Boarding School
Cleartil Boarding School
A Baldi's Basics fangame
Status | Prototype |
Author | Enjoy Tomorrow |
Genre | Survival |
Tags | 3D, Fangame, Indie, Singleplayer, Survival Horror |
More posts
- V0.6.5 - A "medium" update12 days ago
- V0.6.319 days ago
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- Build Mode & V0.640 days ago
- V0.5.261 days ago
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- Wednesday & V0.578 days ago
- V0.4.183 days ago
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