V0.6.6 - Another medium update


Like the last one, this update is not a huge update, but it is not small either. It adds several smaller effects, and makes the game a bit darker overall as a result. And of course, bug fixes and adjustments.


----- V0.6.6 CHANGELOG -----

- Attempted to fix an issue where doors would sometimes not play a sound when characters went through them

- Halved the range that Spelling Bee's minigame can be triggered from

- The cooldown when the player does not say yes to "Vincent" has been increased by 5 seconds

- Decreased the start duration of AES's isolation time by 6 seconds

- Fixed an issue where the text displaying what day the player was on under the continue button on the title screen would not show up

- Attempted to fix doors not being able to be locked for characters

- Shade can no longer push Cleartil

- Attempted to fix room time behaving strangely

- Attempted to fix a possible issue where certain rooms may load abnormally

- Fixed the player's save file becoming broken when playing Import mode

- Fixed assignments being unable to be picked up in Import mode if Cleartil was not in the map

- Fixed certain items being automatically used on specific occasions

- Attempted to fix item highlights in Build mode being delayed under specific circumstances

- Added conformation screens to the Restart, Title, and Quit buttons on the pause menu

- Slightly increased the player's speed overall

- Stamina now runs out slower and regenerates slightly quicker

- Reverted Cleartil's kill range, reducing it by 50%

- AES's isolation time text now is hidden during Spelling Bee's or "Vincent"'s minigame, and when the game is paused

- Decreased Spelling Bee's speed by 20%

- Updated the debug features

- Added the Object Paint feature to Build mode

- Fixed the item highlights in Build mode being delayed a certain amount of time depending on the map being edited after placing an item

- Improved how certain characters wander around

- Fixed rooms loading too slow

- AES can no longer repeat saying the same rule directly after stating that specific rule

- Particles now exist for Bubbles kicking up grass when she is running at the player

- The scribbles on Cleartil's eyes when he's chasing the player are now animated

- Added particle effects for when the player gets damaged and when the Servant gets decapitated by Vultus Dei

- Music notes now appear around Bandwagon when the player gets a note correct in it's minigame

- Updated the credits menu

- Added an additional "lore book"

- Added an extras menu, which subsequently also adds the first 11 achievements and the 3 first unique game over screens

- Fixed Party Popper going through windows at specific angles when bouncing off of the player

Get Cleartil Boarding School

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