V0.6.6 - Another medium update
Like the last one, this update is not a huge update, but it is not small either. It adds several smaller effects, and makes the game a bit darker overall as a result. And of course, bug fixes and adjustments.
----- V0.6.6 CHANGELOG -----
- Attempted to fix an issue where doors would sometimes not play a sound when characters went through them
- Halved the range that Spelling Bee's minigame can be triggered from
- The cooldown when the player does not say yes to "Vincent" has been increased by 5 seconds
- Decreased the start duration of AES's isolation time by 6 seconds
- Fixed an issue where the text displaying what day the player was on under the continue button on the title screen would not show up
- Attempted to fix doors not being able to be locked for characters
- Shade can no longer push Cleartil
- Attempted to fix room time behaving strangely
- Attempted to fix a possible issue where certain rooms may load abnormally
- Fixed the player's save file becoming broken when playing Import mode
- Fixed assignments being unable to be picked up in Import mode if Cleartil was not in the map
- Fixed certain items being automatically used on specific occasions
- Attempted to fix item highlights in Build mode being delayed under specific circumstances
- Added conformation screens to the Restart, Title, and Quit buttons on the pause menu
- Slightly increased the player's speed overall
- Stamina now runs out slower and regenerates slightly quicker
- Reverted Cleartil's kill range, reducing it by 50%
- AES's isolation time text now is hidden during Spelling Bee's or "Vincent"'s minigame, and when the game is paused
- Decreased Spelling Bee's speed by 20%
- Updated the debug features
- Added the Object Paint feature to Build mode
- Fixed the item highlights in Build mode being delayed a certain amount of time depending on the map being edited after placing an item
- Improved how certain characters wander around
- Fixed rooms loading too slow
- AES can no longer repeat saying the same rule directly after stating that specific rule
- Particles now exist for Bubbles kicking up grass when she is running at the player
- The scribbles on Cleartil's eyes when he's chasing the player are now animated
- Added particle effects for when the player gets damaged and when the Servant gets decapitated by Vultus Dei
- Music notes now appear around Bandwagon when the player gets a note correct in it's minigame
- Updated the credits menu
- Added an additional "lore book"
- Added an extras menu, which subsequently also adds the first 11 achievements and the 3 first unique game over screens
- Fixed Party Popper going through windows at specific angles when bouncing off of the player
Get Cleartil Boarding School
Cleartil Boarding School
A Baldi's Basics fangame
Status | Prototype |
Author | Enjoy Tomorrow |
Genre | Survival |
Tags | 3D, Fangame, Indie, Singleplayer, Survival Horror |
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