V0.5.1
-----CHAR.CHAR V0.5.1 CHANGELOG-----
- Fixed the movement tile puzzle areas making RuntimeMethod behave strangely
- Fixed the particles that appear when Null switches states or teleports away not appearing if there was a roof above him
- Halved the duration for the hint to appear in HEAVEN.ENTRY.LEFT
- CHAR.CHAR no longer opens in full screen when being opened for the first time for new players
- Added a setting to adjust music volume
- Replaced all hint popups with automatic hint popups, these popups will appear on screen without requiring the player to find them at a location
- Decreased the time it takes for the first hint popup in HEAVEN.CASTLE.BASEMENTA to appear
- Added a reminder that the player can reload in HEAVEN.CASTLE.BASEMENTC
- Decreased the time it takes for the hint popup in HEAVEN.CASTLE.BASEMENTD to appear
- Reworded the popup in the garden area in HEAVEN.CASTLE
- Added 6 additional backup slots
Get CHAR.CHAR
CHAR.CHAR
Status | In development |
Author | Enjoy Tomorrow |
Genre | Puzzle |
Tags | 3D, Creepy, First-Person, Indie, Pixel Art, Surreal, Unity |
Languages | English |
More posts
- V0.5.22 days ago
- GREYSUBURBS Expansion & V0.512 days ago
- GREYSUBURBS & V0.445 days ago
- Web Support & V0.3.187 days ago
- HEAVEN & V0.390 days ago
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